MEM19042A
Render images using computer graphics software

This unit of competency covers the skills and knowledge required to render 3D images using computer-based software.

Application

This unit applies to designers who use computer-based software to produce rendered images of their design to facilitate construction or for promotional purposes.


Prerequisites

MEM19024A

Use CAD to create and display 3D jewellery and object models


Elements and Performance Criteria

1

Analyse rendering requirements

1.1

Explain the features of rendering software packages used in the design industry

1.2

Analyse the design brief or other reference sources to plan and determine rendering requirements

2

Select a suitable rendering application to achieve desired appearance

2.1

Select rendering software with capability to achieve the desired effects within timeframe and budget

2.2

Confirm selection is in accordance with design brief, system limitations and requirements

3

Prepare rendering application for desired outcome

3.1

Select and apply appropriate image resolutions

3.2

Select and apply appropriate image aspect ratio

3.3

Select and apply appropriate pixel ratio

3.4

Adjust renderer attributes to obtain desired anti-aliasing

3.5

Adjust renderer attributes to obtain other desired visual effects

4

Check render integrity and quality

4.1

Test and refine render integrity

4.2

Test and re-link any missing images and textures

4.3

Test render times for optimising process

4.3

Test alpha channels and opacity matts

4.4

Test render layers and passes

5

Optimise images for render processes

5.1

Complete all relevant pre-rendering optimisations tasks

5.2

Adjust and refine renderer attributes to optimise render times

5.3

Select appropriate file format for output in accordance with the brief

5.4

Select appropriate file names and output destinations

6

Render images and save files appropriately

6.1

Undertake final rendering processes

6.2

Store/archive files

6.3

Review completed render to ensure compliance with system and brief

Required Skills

Required knowledge includes:

3D modelling

3D animation

lighting

shading

texturing

rendering principles

appropriate file sizes and file formats

Required skills include:

using advanced computer graphics applications

managing time and resources

producing original and brief responsive renderings

communicating effectively with colleagues and clients

scheduling of production components

using computer networks for rendering

interpreting design briefs

Evidence Required

Overview of assessment

A person who demonstrates competency in this unit must be able to produce rendered images which illustrate features of designs.

Critical aspects for assessment and evidence required to demonstrate competency in this unit

Assessors must be satisfied that the candidate can competently and consistently:

adhere to design brief requirements

design and comprehend rendering tasks

use and refine render components for best performance

adhere to systems requirements in relation to file sizes and formats

store rendered components in an organised manner for any further use.

Context of and specific resources for assessment

Assessment may occur on the job or in an appropriately simulated environment. Access is required to real or appropriately simulated situations, including work areas, materials and equipment, and to information on workplace practices and OHS practices.

Where applicable, reasonable adjustment must be made to work environments and training situations to accommodate ethnicity, age, gender, demographics and disability.

Access must be provided to appropriate learning and/or assessment support when required. Where applicable, physical resources should include equipment modified for people with disabilities.

Assessment requires access to relevant computer hardware and 3D software, as well as models and/or scenes to be rendered. These may include:

computer workstation

3D animation software

storyboard/script

rendering software

input device (e.g. stylist tablet, keyboard and mouse)

output device (e.g. monitor, TV, printer and speakers)

style shots

rendering briefs/specifications and schedules.

Method of assessment

Assessment must satisfy the endorsed Assessment Guidelines of the MEM05 Metal and Engineering Training Package.

Assessment methods must confirm consistency and accuracy of performance (over time and in a range of workplace relevant contexts) together with application of underpinning knowledge.

Assessment methods must be by direct observation of tasks and include questioning on underpinning knowledge to ensure its correct interpretation and application.

Assessment may be applied under project-related conditions (real or simulated) and require evidence of process.

Assessment must confirm a reasonable inference that competency is able not only to be satisfied under the particular circumstance, but is able to be transferred to other circumstances.

Assessment may be in conjunction with assessment of other units of competency where required.

Guidance information for assessment

Assessment processes and techniques must be culturally appropriate and appropriate to the language and literacy capacity of the candidate and the work being performed.


Range Statement

Planning tasks

Planning tasks may include:

research

production planning

production management

team discussions

lighting

texturing

shading

networking

Pre-rendering optimisation tasks

Pre-rendering optimisation tasks may include:

selection of most appropriate renderers for specific outcomes

assessing options with key personnel

deleting any unnecessary geometry and components

preparing renderers attributes

preparing layer/pass control

preparing opacity mattes and alpha channels

testing and diagnosing rendering issues

optimising and refining for best render performance

rendering

organisation of output

Equipment and media

Equipment and media may include:

computer workstation

ergonomic furniture

3D animation software

rendering software

render network distribution software

hub/s

switches

input device (e.g. stylist tablet, keyboard and mouse)

output device (e.g. monitor, TV, printer and speakers)

render farm

Relevant personnel

Relevant personnel may include:

designer

modeller

texturer

animator

programmer

technical director

systems support officer

Software

Software may include, but is not limited to:

3D Studio Max

Animator Pro

AutoCAD

AutoCAD Revit 9

Blender

Cinema 4D

Combustion

CorelDraw

Electric Image

Form Z

Houdini

Illustrator

Lightwave

Maya

Pixie

POV-Ray

Renderman

Rhino

Photoshop

Shake

Soft Image/XSI

Z Brush


Sectors

Jewellery and horological


Employability Skills

This unit contains employability skills.


Licensing Information

Not applicable.